πΊοΈPathfinding
This module enables spoofed players to navigate the game world in a manner similar to real players. It adds realism by simulating authentic player movements.
enabled
- This determines whether the module is active (true
) or inactive (false
).
pathfinding-chance
- This sets the probability (as a percentage) that a spoofed entity will initiate pathfinding to a location.
speed-modifier
- This modifies the movement speed of entities, where 1.0 represents normal walking speed and 1.5 represents sprinting speed.
min
and max
- This configures the minimum and maximum delay in seconds before an entity can start pathfinding again.
max
- This sets the maximum delay in seconds before an entity can start pathfinding again.
locations
- Lists the specific coordinates where entities are allowed to pathfind.
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